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91
Announcements / Holiday time !
« Last post by Sdw on August 05, 2016, 04:00:08 PM »
Hi Everyone,

It's holiday for me, so I won't be around for 3 weeks.

Please contact any other team member (until further notice, if they leave as well) for any concern.

See you in September !

Cheers
92
Announcements / Re: Changes since the free version
« Last post by Sdw on August 05, 2016, 03:55:35 PM »
------------------------------------------------
Author: Sdwz
Date:   Fri Aug 5 13:21:23 2016 +0200

    Fixed Raid Curse(4515) effect

------------------------------------------------
Author: Sdwz
Date:   Fri Aug 5 13:17:05 2016 +0200

    Adding prime shop gift
    - Fixing a typo in primeshop that would result in inventory full error
    - Fixing a typo in validateCapacity check

------------------------------------------------
Author: Sdwz
Date:   Fri Aug 5 11:49:46 2016 +0200

    First usage of LUC stats:
    - It's now possible to luck craft to turn a failure to success or get double reward
    - It's now possible to luck item enchanting

------------------------------------------------
Author: Sdwz
Date:   Fri Aug 5 11:05:57 2016 +0200

    LUC bonus data

------------------------------------------------
Author: UnAfraid
Date:   Fri Aug 5 11:24:30 2016 +0300

    Reworking Combination Items (Compound)
   
    - Re-implemented in proper way
    - Added all combinational items
    - Dropped old approach where it was handled within items
    - Chances are still not confirmed tho.

------------------------------------------------
Author: Sdwz
Date:   Thu Aug 4 12:57:36 2016 +0200

    Updating HP Regen finalizer for non player which was broken, thanks L2J
    Shield defence sucess is now affected by CON, not DEX

------------------------------------------------
Author: Sdwz
Date:   Thu Aug 4 11:43:07 2016 +0200

    Updating Npc
    - Proper collision
    - Proper speed
    - Proper vitals
    - Proper Raid status/raid level

------------------------------------------------
Author: Sdwz
Date:   Thu Aug 4 11:13:49 2016 +0200

    Updating servitor soulshot consumption

------------------------------------------------
Author: Sdwz
Date:   Thu Aug 4 10:53:55 2016 +0200

    Some summon/pet packet broadcast fix

------------------------------------------------
Author: Sdwz
Date:   Wed Aug 3 17:03:26 2016 +0200

    Dropping the test table from DatabaseFactory

------------------------------------------------
Author: Sdwz
Date:   Wed Aug 3 16:05:05 2016 +0200

    Downgrading ecj till we read the doc

------------------------------------------------
Author: Nik
Date:   Wed Aug 3 14:39:21 2016 +0300

    Proper update of pvpflag and reputation for pets.

------------------------------------------------
Author: Nik
Date:   Wed Aug 3 13:49:09 2016 +0300

    FriendAddRequest fixed. Contributed by @rocknowx

------------------------------------------------
Author: UnAfraid
Date:   Wed Aug 3 13:26:52 2016 +0300

    Updating DB Installers

------------------------------------------------
Author: Nik
Date:   Wed Aug 3 13:27:52 2016 +0300

    Some drawEffected updates in affect scopes.

------------------------------------------------
Author: Sdwz
Date:   Wed Aug 3 11:52:33 2016 +0200

    Servitor balance life should include master
    Note : that RebalanceHp effect is crap, rework it

------------------------------------------------
Author: Sdwz
Date:   Wed Aug 3 11:07:03 2016 +0200

    Summon attack shouldn't work on NPC by default
    Reported by @xff
    https://forums.l2junity.org/index.php?topic=202.msg1077#msg1077

------------------------------------------------
Author: Nik
Date:   Wed Aug 3 12:05:28 2016 +0300

    OpHaveSummon condition should send additional system message. Reported
    by @xff

------------------------------------------------
Author: Nik
Date:   Wed Aug 3 11:59:14 2016 +0300

    Fixing Link of Loyalty skill to trigger from marks.

------------------------------------------------
Author: Sdwz
Date:   Wed Aug 3 10:44:59 2016 +0200

    PetStatusShow should be sent to player only if owner is in <=100 distance to given summon
    Reported by @xff
    https://forums.l2junity.org/index.php?topic=202.msg1077#msg1077

------------------------------------------------
Author: Sdwz
Date:   Wed Aug 3 10:14:08 2016 +0200

    Fixing an issue in ServitorSkillUse

------------------------------------------------
Author: Sdwz
Date:   Wed Aug 3 09:58:19 2016 +0200

    Fixed Summon Team Mate consuming items
    Also fixed Others target type not implemented
    Reported by @xff
    https://forums.l2junity.org/index.php?topic=202.msg1077#msg1077

------------------------------------------------
Author: Nik
Date:   Tue Aug 2 19:11:55 2016 +0300

    Removing _disabledSkills map that tracks reuses. No need to have 2 maps
    tracking skill reuse, so lets just use the timestamp one.

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 16:53:58 2016 +0200

    Even more typo -_-

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 16:52:19 2016 +0200

    Fixing typo in sql queries for pet + missing fields in character_pet_skills_save

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 16:38:22 2016 +0200

    Missing default value in L2CharTemplate for base magic critical rate
    Summon crit rate now display properly with proper value

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 15:55:55 2016 +0200

    Proper sys msg for attack in peace zone

------------------------------------------------
Author: UnAfraid
Date:   Tue Aug 2 16:26:10 2016 +0300

    Fixing minor typo in fence data causing problems with loading

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 15:09:08 2016 +0200

    Let's unbreak server boot

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 14:40:10 2016 +0200

    Sending proper damage system message for Summon, Illusion, and Trap

------------------------------------------------
Author: UnAfraid
Date:   Tue Aug 2 15:38:13 2016 +0300

    Slight rework of fences

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 12:15:32 2016 +0200

    Toggle skills shouldn't send sys msg nor broadcast MSU

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 12:04:53 2016 +0200

    Summon#updateAbnormalVisualEffects should force SummonInfo abnormal component
    Reported by @xff

------------------------------------------------
Author: Nik
Date:   Tue Aug 2 12:44:25 2016 +0300

    Failing conditions check of skills should send system message.

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 11:40:46 2016 +0200

    Changing Mass Servitor Heal target type

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 11:28:28 2016 +0200

    Fixed OpCheckCrtEffect condition
    Fixing skill (Dimensional Binding, 11276) does nothing, don't even cast.
    https://forums.l2junity.org/index.php?topic=202.0#forum
    Report by @xff

------------------------------------------------
Author: Nik
Date:   Tue Aug 2 12:27:30 2016 +0300

    DOT effects shouldn't affect targets that block HP.

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 11:13:33 2016 +0200

    Cleaning up some skills to avoid trigger with 0 chance

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 11:07:46 2016 +0200

    That fucking back button fucked with me for too long

------------------------------------------------
Author: Sdwz
Date:   Tue Aug 2 10:53:02 2016 +0200

    Updating database default configuration
    WARNING : since the dependency update make sure to update your MySQL connection string, it requires useSSL=false and a timezone

------------------------------------------------
Author: UnAfraid
Date:   Tue Aug 2 10:19:49 2016 +0300

    Fixing NPE Fences while loading

------------------------------------------------
Author: UnAfraid
Date:   Tue Aug 2 09:35:49 2016 +0300

    Dependency update by @NosKun

------------------------------------------------
Author: Sdwz
Date:   Mon Aug 1 16:12:17 2016 +0200

    Adding fences support, patch by @petpal, @Nik--

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 31 18:37:26 2016 +0300

    And Rotina Follows Mei

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 31 18:29:19 2016 +0300

    Remons follows Soros

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 31 18:18:47 2016 +0300

    Correct angle for Mephisto

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 31 18:17:37 2016 +0300

    Fixing up some more walkers like Allada (Elphasia/Mephisto)
    And fixing Shift on NPC speed was showing RUN speed always rather then
    actual speed.

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 31 17:44:35 2016 +0300

    Fixing some typos and adding ExServerPrimitive to WalkingManager as well

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 31 15:54:01 2016 +0300

    Implementing Allada's temporal speed boost

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 31 14:56:37 2016 +0300

    Better following logic for Allada over Rinne

------------------------------------------------
Author: Gladicek
Date:   Sat Jul 30 17:28:32 2016 +0200

    Mini update for saturday:
   
    - Removed AdventureGuildsman AI
    - Removed unused multisell 905
    - Renamed Fearon -> FaeronVillage/Territory
    - Updated spawnlist for towns
    - Added SuperionFortress spawnlist (need to sniff whole spawns)
    - Added some news dialogs and updated old ones
    - Added new multisells

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 29 17:38:34 2016 +0200

    Change of a log message

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 29 17:05:30 2016 +0200

    swapping checks in PlayerInstance#teleportBookmarkAdd to respect sys msg retail order

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 29 16:40:04 2016 +0200

    Fixing a typo in 30283.htm
    Fixing npc 27532 : proper hp, wind strike skill, and cannot move
    Reported by @xff

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 29 16:18:22 2016 +0200

    Training dummy should be targetable
    Fixes Training Soldier attacking them
    Reported by @xff

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 29 15:43:43 2016 +0200

    Fixing an exploit with prime shop when you set negative amount during buy

------------------------------------------------
Author: Nik
Date:   Fri Jul 29 16:40:42 2016 +0300

    Fixing some zones with inverted minZ/maxZ. Contribution by @rocknowx
    Added log for similar future problems.

------------------------------------------------
Author: Nik
Date:   Fri Jul 29 15:44:53 2016 +0300

    Dropping ALT_DEV_NO_QUESTS since its pretty useless now.

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 29 14:36:54 2016 +0200

    Updating party matchin to Helios and fixing typos

------------------------------------------------
Author: Nik
Date:   Fri Jul 29 15:17:18 2016 +0300

    Fixing copy-pastypo. Reported by @sahar

------------------------------------------------
Author: Nik
Date:   Fri Jul 29 15:10:14 2016 +0300

    Adding unequipWeapon general method for players and npcs.
93
Announcements / Re: Changes since the free version
« Last post by Sdw on August 05, 2016, 03:55:19 PM »
------------------------------------------------
Author: Gladicek
Date:   Fri Jul 29 12:15:35 2016 +0200

    Talking Island walkers/spammers:
   
    - Updated license crap (sorry l2j dp)
    - Added missing routes for TI walkers
    - Updated spawnlist for TI village and territory
    - Updated some npc's on TI
    - Fixed rHand in MemoryOfDisaster
    - Updated multisells for Galladucci, Alexandria and blacksmiths (duals)

------------------------------------------------
Author: Gladicek
Date:   Thu Jul 28 23:05:07 2016 +0200

    Update, update and update:
   
    - Updated buylists for grocery npc's
    - Updated some blacksmith dialogs
    - Fixed Ivory Tower teleport
    - Added missing Adventure Guildsman npc on TI
    - Added missing multisells and updated old ones for blacksmiths
    - Updated some multisells for blacksmiths (duals)
    - Added missing dialogs for some npc's in Gainak Village
    - Some npc changes related to Gainak Village
    - Removed Alexandria AI
    - Updated dialog for Alexandria
    - Updated multisell for Alexandria (lf yal fix so I can update second
    one)
    - Removed old multisell for blacksmiths (not used anymore)

------------------------------------------------
Author: Sdwz
Date:   Thu Jul 28 17:23:11 2016 +0200

    Fixing issue with clan entry
    Reported by xff
    https://forums.l2junity.org/index.php?topic=123.0#forum

------------------------------------------------
Author: Nik
Date:   Thu Jul 28 14:55:56 2016 +0300

    Adding minimum casting speed cap.

------------------------------------------------
Author: Nik
Date:   Thu Jul 28 14:02:33 2016 +0300

    Adding Atk. Spd minimum cap.

------------------------------------------------
Author: Nik
Date:   Thu Jul 28 11:58:20 2016 +0300

    Removing redundant stats recalculation. It is already recalculated when
    the option is added.

------------------------------------------------
Author: Nik
Date:   Thu Jul 28 11:41:28 2016 +0300

    Augmentations small rework. Now packets use option IDs instead of
    augmentation ID. Augmentations will no longer be individual, but global
    and will be cached upon creation.

------------------------------------------------
Author: Nik
Date:   Thu Jul 28 09:39:14 2016 +0300

    Fixing EnchantResult packet showing incorrect item options. Contribution
    by @rocknowx

------------------------------------------------
Author: Nik
Date:   Thu Jul 28 00:37:40 2016 +0300

    Cleaning some unused things after MasterHandler drop.

------------------------------------------------
Author: Nik
Date:   Wed Jul 27 19:21:20 2016 +0300

    MasterHandler dropped.

------------------------------------------------
Author: Gladicek
Date:   Wed Jul 27 16:36:34 2016 +0200

    Talking Island Update:
   
    - Updated level restricton for teleport into museum
    - Updated spawnlist (some npcs+params)
    - Added AI's:
     - BirdGuard
     - Darrygun
     - Guard
    Some npc's stats updated which are related to this update =)

------------------------------------------------
Author: Nik
Date:   Wed Jul 27 15:04:31 2016 +0300

    Dropping PlayerClass, ClassLevel and ClassId.level(). Everything
    replaced with category data.

------------------------------------------------
Author: Gladicek
Date:   Wed Jul 27 01:27:13 2016 +0200

    Another bug fixes:
   
    - Updated dialogs for teleporters Bella/Lamcedas
    - Updated Ishuma dialog
    - Updated teleports for Bella/Lamcedas
    - Fixed bypass for Creamees

------------------------------------------------
Author: Gladicek
Date:   Wed Jul 27 00:16:41 2016 +0200

    Some fixes for bugs reported on forums
   
    - Updated Adventure Guide dialogs and AI
    - Fixed Graman (he should be Pet Manager)
    - Fixed some multisells
    - Added missing buylist for Graman
    - Updated Cellphine dialog

------------------------------------------------
Author: Gladicek
Date:   Tue Jul 26 23:07:33 2016 +0200

    Updated Acateo AI
   
    Updated some default/ai/quest htmls

------------------------------------------------
Author: Gladicek
Date:   Tue Jul 26 21:18:31 2016 +0200

    Some missing retail stuff =)
   
    - Updated some Npc stats and routes
    - Fixed some typo in Q10751
   
    Updated AI's:
    - Wastelands AI
    - RuinsOfAgony AI
    - RuinsOfDespair AI
   
    Added AI's:
    - Elphasia
    - Kandra
    - Mei
    - Mephisto
    - Rotina
    - Veron
   
    Updated spawnlists:
    - RuinsOfDespair.xml
    - TalkingIslandVillage.xml
   
    LF Sdw for some follow functions upgrade

------------------------------------------------
Author: Nik
Date:   Tue Jul 26 16:28:44 2016 +0300

    Fixing trade item issue causing you to trade the rest of the item count
    instead of the specified item count.

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 25 20:09:07 2016 +0200

    Another part of quest rework...
   
    - Added Carsus AI.

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 25 18:54:20 2016 +0200

    Some minor update of 10403
   
    https://forums.l2junity.org/index.php?topic=116.msg1051;boardseen#new

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 25 18:32:29 2016 +0200

    Quest reworks:
   
    - Some Ertheia quests rewards updated
    - Removed support for Steel Guild Coins as reward

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 25 15:18:36 2016 +0200

    Minor change..

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 25 15:16:54 2016 +0200

    Updated Quest Split Destiny (177)

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 25 14:45:13 2016 +0200

    Some quest changes related to addExp/addSp + level reward check

------------------------------------------------
Author: Nik
Date:   Mon Jul 25 15:33:02 2016 +0300

    Cleanup unused reduceHp methods.

------------------------------------------------
Author: Nik
Date:   Mon Jul 25 13:57:12 2016 +0300

    Fixing damage skills that get their damage reduced when target has
    certain trait. Only when target is trait invul damage should be 0.

------------------------------------------------
Author: UnAfraid
Date:   Mon Jul 25 13:34:25 2016 +0300

    Move setIsDead before stopAllEffects and fixing hb door inverse emitter

------------------------------------------------
Author: Nik
Date:   Mon Jul 25 13:23:07 2016 +0300

    Renamed doAttack to doAutoAttack, renamed receiveAttack to doAttack and
    inverted the usage. Some typo fixes on previous commit.

------------------------------------------------
Author: Sdwz
Date:   Mon Jul 25 12:18:36 2016 +0200

    Formatter on npc xml

------------------------------------------------
Author: Sdwz
Date:   Mon Jul 25 12:09:33 2016 +0200

    Removing SummonSkillTable, to the benefit of npc template AI parameters as it's supposed to be
    Fixes https://forums.l2junity.org/index.php?topic=188.0#forum

------------------------------------------------
Author: Nik
Date:   Mon Jul 25 12:48:49 2016 +0300

    Moving common attack handlings to new method in Creature called
    receiveAttack.

------------------------------------------------
Author: Sdwz
Date:   Mon Jul 25 09:43:23 2016 +0200

    Quest code refactor and cleanup
    Patch by @malyelfik
    List of changes : https://forums.l2junity.org/index.php?topic=173.0#forum

------------------------------------------------
Author: Nik
Date:   Sun Jul 24 17:25:17 2016 +0300

    Fixing typo at HP/MP regen finalizers. Contributed by @malyelfik

------------------------------------------------
Author: Nik
Date:   Sat Jul 23 16:48:15 2016 +0300

    Fixing party exp/sp distribution always being 0.

------------------------------------------------
Author: Nik
Date:   Sat Jul 23 13:20:40 2016 +0300

    Fixing NPE when offline shop loaded through server startup gets
    disconnected.

------------------------------------------------
Author: ChaosPaladin
Date:   Sat Jul 23 01:06:22 2016 +0300

    Fixes2

------------------------------------------------
Author: ChaosPaladin
Date:   Sat Jul 23 00:11:39 2016 +0300

    Fixes

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 22 20:50:42 2016 +0300

    Skills update to Helios. Part 3

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 22 17:31:35 2016 +0300

    Skills update to Helios. Part 2

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 22 16:17:31 2016 +0300

    Skills update to Helios. Part 1

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 22 13:33:53 2016 +0200

    Renamed PetInfo to MyPetSummonInfo
    Also fixing the NpcState mask of MyPetSummonInfo / SummonInfo

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 22 11:35:05 2016 +0200

    Initial faction support

------------------------------------------------
Author: Nik
Date:   Fri Jul 22 10:59:30 2016 +0300

    DropRateModify effect implemented.

------------------------------------------------
Author: Sdwz
Date:   Thu Jul 21 11:46:13 2016 +0200

    Adding some missing item handler

------------------------------------------------
Author: Sdwz
Date:   Thu Jul 21 11:25:11 2016 +0200

    Cleaning up some unused files

------------------------------------------------
Author: Sdwz
Date:   Thu Jul 21 10:39:08 2016 +0200

    Fixing skill sys message, adding sublevel
    Based on patch by @rocknowx
    https://forums.l2junity.org/index.php?topic=179.0#forum

------------------------------------------------
Author: Sdwz
Date:   Thu Jul 21 10:25:24 2016 +0200

    Fixed Join Ally Message
    Patch by rocknowx
    https://forums.l2junity.org/index.php?topic=180.0#forum

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 20 16:24:07 2016 +0200

    Fixing a bit TriggerSkillByKill
    Also triggering OnCreatureKilled for player, as they are creature as well.

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 20 15:52:17 2016 +0200

    Adding all missing ExtractableItems handler
    Reported by @Eurydice https://forums.l2junity.org/index.php?topic=174.0#forum
    Also properly reformating items

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 20 14:18:05 2016 +0200

    Fixing a typo in SummonInfo

------------------------------------------------
Author: Nik
Date:   Wed Jul 20 13:56:50 2016 +0300

    Refactoring L2ChestInstance to TreasureInstance and removing some
    outdated drop functions. Initial contibution by @rocknowx

------------------------------------------------
Author: ChaosPaladin
Date:   Wed Jul 20 13:16:20 2016 +0300

    Added Abundance Talismans

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 20 11:31:22 2016 +0200

    Changing demo file npc id with existing one

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 20 11:28:18 2016 +0200

    Adding sublevel capability to item skills

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 20 11:25:28 2016 +0200

    L2Decoy cleanup, fixed :
    https://forums.l2junity.org/index.php?topic=167.msg923#msg923 reported by @sahar

------------------------------------------------
Author: UnAfraid
Date:   Tue Jul 19 19:30:15 2016 +0300

    Thats part of previous commit

------------------------------------------------
Author: UnAfraid
Date:   Tue Jul 19 19:29:25 2016 +0300

    Added isReversed option for some doors at spicula for example

------------------------------------------------
Author: UnAfraid
Date:   Tue Jul 19 18:59:26 2016 +0300

    Fixing doors being invisible at some instances

------------------------------------------------
Author: Nik
Date:   Tue Jul 19 17:55:06 2016 +0300

    Blessed Body effect should not heal when applied. Reported by @nikoll99

------------------------------------------------
Author: ChaosPaladin
Date:   Tue Jul 19 16:18:34 2016 +0300

    More items and appearance

------------------------------------------------
Author: Nik
Date:   Tue Jul 19 15:53:24 2016 +0300

    Added new methods addExp/addSp in AbstractScript which should be used
    for quest rewards instead of addExpAndSp. Those methods use quest rates,
    and not item/buff bonuses (retail is unaffected by them). addExpAndSp
    method will no longer include quest rates and will simply act as adding
    exp/sp using item/buff bonuses. All quests should stop using addExpAndSp
    method since its no longer valid for retail-like stuff.

------------------------------------------------
Author: Nik
Date:   Tue Jul 19 13:51:14 2016 +0300

    Fixing buffs with no abnormal type not stacking.

------------------------------------------------
Author: Gladicek
Date:   Tue Jul 19 12:29:05 2016 +0200

    Updated Certification of Fate (10360)

------------------------------------------------
Author: Nik
Date:   Tue Jul 19 12:54:00 2016 +0300

    Dropping isMage from classId and isMageClass from player.

------------------------------------------------
Author: Gladicek
Date:   Tue Jul 19 00:44:08 2016 +0200

    Updated rewards for quests:
   
    - Dissapeared Sakum (10333)
    - Reporting The Status of the Windmill Hill (10334)
    - Request to find Sakum (10335)
    - Divided Sakum Kanilov (10336)
    - Sakum's Impact (10337)
    - Divided Sakum Poslof (10358)
    - Traces of Evil (10359)
   
    Some fixes for html typos

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 18 23:55:20 2016 +0200

    Updated Quest Tough Road (10332)

------------------------------------------------
Author: UnAfraid
Date:   Tue Jul 19 00:36:27 2016 +0300

    Disabling Keyboard movement for now

------------------------------------------------
Author: UnAfraid
Date:   Tue Jul 19 00:30:27 2016 +0300

    Fixed xsd for items reported by @Gladicek

------------------------------------------------
Author: UnAfraid
Date:   Mon Jul 18 23:46:20 2016 +0300

    Fixing unused config ALT_DEV_NO_SPAWNS since spawns rework
   
    - Contributed by sahar

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 18 22:38:05 2016 +0200

    Minor changes for Start of Fate (10331)

------------------------------------------------
Author: ChaosPaladin
Date:   Mon Jul 18 19:27:00 2016 +0300

    Dragon Weapons skills impl

------------------------------------------------
Author: Sdwz
Date:   Mon Jul 18 17:26:00 2016 +0200

    Fixing an issue with npc spawned in instance through addSpawn not being deleted properly
    Also fix timer tied to npc not being deleted when instance finish

------------------------------------------------
Author: Nik
Date:   Mon Jul 18 17:58:05 2016 +0300

    SkillCriticalRate effect added for Physical Skill Critical Rate.

------------------------------------------------
Author: ChaosPaladin
Date:   Mon Jul 18 17:01:27 2016 +0300

    Dualclass certification skills updated to Helios

------------------------------------------------
Author: Gladicek
Date:   Mon Jul 18 12:56:12 2016 +0200

    Clean up for LoB... teh logs

------------------------------------------------
Author: Sdwz
Date:   Mon Jul 18 12:52:22 2016 +0200

    Adding missing action, including previoustarget

------------------------------------------------
Author: Sdwz
Date:   Mon Jul 18 11:16:08 2016 +0200

    Cleaning up autoshot now client has been fixed

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 17 21:28:30 2016 +0300

    Fixed db spawn save only when custom spawnlist is enabled
   
    - Reported by Sahar

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 17 21:01:41 2016 +0300

    Fixing todo in RequestAcquireAbilityList

------------------------------------------------
Author: Nik
Date:   Sun Jul 17 19:54:21 2016 +0300

    Using some unused configs. Contributed by @sahar

------------------------------------------------
Author: Gladicek
Date:   Sun Jul 17 18:32:16 2016 +0200

    Deleted quests in Helios

------------------------------------------------
Author: Gladicek
Date:   Sun Jul 17 18:02:16 2016 +0200

    RIP npc 19154
   
    - Removed from spawnlist
    - Removed from AI

------------------------------------------------
Author: Gladicek
Date:   Sun Jul 17 17:52:17 2016 +0200

    Clean up + Boz can't move

------------------------------------------------
Author: Gladicek
Date:   Sun Jul 17 17:40:20 2016 +0200

    First class transfer:
   
    - Updated Quest 10331 Start of Fate
     * Ertheia htmls for transfer because of downgrade in Helios
    - Updated Labyrinth of Belis
     * It still require some improvements (LF Sdw)
    - Added setCreatureDamageReceivedId in AbstractScript

------------------------------------------------
Author: Nik
Date:   Sun Jul 17 15:04:05 2016 +0300

    Clan war messages rearrangement. Small RelationChanged fix.

------------------------------------------------
Author: Nik
Date:   Sat Jul 16 22:41:27 2016 +0300

    Fixing RelationChanged packet when sent by invisible characters.

------------------------------------------------
Author: Nik
Date:   Sat Jul 16 11:22:55 2016 +0300

    Fixing some wrong copy/paste at M. Evasion calculation.

------------------------------------------------
Author: UnAfraid
Date:   Sat Jul 16 08:32:34 2016 +0300

    Prevent also lowering level of skills

------------------------------------------------
Author: UnAfraid
Date:   Sat Jul 16 08:25:45 2016 +0300

    Prevent learning ability skills with level below 1.
   
    - Reported by @kornes

------------------------------------------------
Author: Gladicek
Date:   Fri Jul 15 12:00:39 2016 +0200

    Lag...

------------------------------------------------
Author: Gladicek
Date:   Fri Jul 15 11:59:02 2016 +0200

    Mini update for TI spawn list

------------------------------------------------
Author: Nik
Date:   Fri Jul 15 10:38:56 2016 +0300

    Party Solidarity propper stats. Contributed by @nikol99

------------------------------------------------
Author: lionleo
Date:   Fri Jul 15 07:54:16 2016 +0300

    Fix sql typo in CursedWeapons reported by @Konvick
   
    https://forums.l2junity.org/index.php?topic=145.0#forum
   
    Fix sql typo in Clan Hall Auction reported by @Sybar
   
    https://forums.l2junity.org/index.php?topic=146.0#forum
94
Announcements / Re: Changes since the free version
« Last post by Sdw on August 05, 2016, 03:53:14 PM »
------------------------------------------------
Author: UnAfraid
Date:   Thu Jul 14 16:02:53 2016 +0300

    Update 0009938.xml
   
    Added missing R grade shots by Nikoll99

------------------------------------------------
Author: UnAfraid
Date:   Wed Jul 13 23:58:24 2016 +0300

    Adding all missing helios npcs

------------------------------------------------
Author: UnAfraid
Date:   Wed Jul 13 23:37:40 2016 +0300

    Updating Item Price to long

------------------------------------------------
Author: UnAfraid
Date:   Wed Jul 13 21:14:14 2016 +0300

    Cleanup shit within EtcItems reported by @Nik-

------------------------------------------------
Author: UnAfraid
Date:   Wed Jul 13 20:53:31 2016 +0300

    Screw that, am committing it
   
    - Added/Updated all missing icons
    - Added/Updated maxMp to all items
    - Added/Updated randomDamage to all items
    - Added/Updated weight to all items
    - Added/Updated price to all items
    - Source format
    - Known issues - some empty lines around

------------------------------------------------
Author: Nik
Date:   Wed Jul 13 20:43:21 2016 +0300

    Bow damage by range formula is no longer present in retail.

------------------------------------------------
Author: Nik
Date:   Wed Jul 13 19:26:13 2016 +0300

    Spirit of Naviarope missing retained skills added.

------------------------------------------------
Author: Gladicek
Date:   Wed Jul 13 17:41:16 2016 +0200

    Mini clean up/fixes

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 17:05:45 2016 +0200

    Fixing transform removing passive skills
    Fixing negative stats on transform, this is a temp fix till we find out the proper logic (thanks retail for behind down)

------------------------------------------------
Author: Gladicek
Date:   Wed Jul 13 16:41:54 2016 +0200

    Mini update for MuseumDungeon

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 15:58:26 2016 +0200

    MuseumDungeon cleanup and some npc template update

------------------------------------------------
Author: Nik
Date:   Wed Jul 13 16:11:45 2016 +0300

    Retail-like autoattacks.
   
   
   
   
    Test stuff I need to save somewhere for backup if needed:
    =====================================================================
    Hawkeye lv 40 Naia retail tests 12.07.2016:
   
    Polearm 145 Atk.Spd: AttackToAttack avg: 3447, min: 3248, max: 3717
    AttackToDamage avg: 2574, min: 2325, max: 2829 Total attacks: 147.
    Sword 198 Atk.Spd: AttackToAttack avg: 2532, min: 2252, max: 2806
    AttackToDamage avg: 1673, min: 1393, max: 1885 Total attacks: 320.
    Dagger 226 Atk.Spd: AttackToAttack avg: 2220, min: 1944, max: 2442
    AttackToDamage avg: 1470, min: 1213, max: 1672 Total attacks: 320.
    Two-Handed Sword 170 Atk.Spd: AttackToAttack avg: 2956, min: 2691, max:
    3202 AttackToDamage avg: 2220, min: 1940, max: 2417 Total attacks: 300.
    Bow 131 Atk.Spd: AttackToAttack avg: 7661, min: 7127, max: 8376
    AttackToDamage avg: 3646, min: 3042, max: 3932 Total attacks: 305.
    Dualsword 170 Atk.Spd: AttackToAttack avg: 2977, min: 2718, max: 3188
    AttackToDamage avg: 868, min: 610, max: 1054 AttackToDamage2 avg: 1835,
    min: 1575, max: 2062 Total attacks: 299.
    Dualfists 242 Atk.Spd: AttackToAttack avg: 2073, min: 1826, max: 2297
    AttackToDamage avg: 729, min: 420, max: 836 AttackToDamage2 avg: 1423,
    min: 1098, max: 1521 Total attacks: 380.
    One-Handed Blunt 198 Atk.Spd: AttackToAttack avg: 2520, min: 2288, max:
    2767 AttackToDamage avg: 1707, min: 1412, max: 1893 Total attacks: 350.
    Bare Hands 224 Atk.Spd: AttackToAttack avg: 2243, min: 2035, max: 2472
    AttackToDamage avg: 1605, min: 1250, max: 1708 AttackToDamage2 avg: 0,
    min: 0, max: 0 Total attacks: 200.
   
    Warcryer lv 40 -9 dex Naia retail tests 13.07.2016:
   
    [108as Longbow]: AttackToAttack avg: 7183, min: 7007, max: 7362
    AttackToDamage avg: 4418, min: 4292, max: 4742 AttackToDamage2 avg: 0,
    min: 0, max: 0 Total attacks: 275.
    [83 atk speed Apocalypse Thrower 15% atk speed SA]: AttackToAttack avg:
    11996, min: 11783, max: 12179 AttackToDamage avg: 5749, min: 5599, max:
    6040 AttackToDamage2 avg: 0, min: 0, max: 0 Total attacks: 200.
    [154 as Cestus]: AttackToAttack avg: 3258, min: 3048, max: 3437
    AttackToDamage avg: 1014, min: 691, max: 1145 AttackToDamage2 avg: 2084,
    min: 1771, max: 2214 Total attacks: 303.
    [144as Dynasty Knife]: AttackToAttack avg: 3489, min: 3284, max: 3686
    AttackToDamage avg: 2294, min: 2056, max: 2462 AttackToDamage2 avg: 0,
    min: 0, max: 0 Total attacks: 300.
    [126as Dynasty Phantom]: AttackToAttack avg: 3982, min: 3803, max: 4185
    AttackToDamage avg: 2612, min: 2367, max: 2789 AttackToDamage2 avg: 0,
    min: 0, max: 0 Total attacks: 300.
    [126as Dynasty Cudgel]: AttackToAttack avg: 3983, min: 3762, max: 4165
    AttackToDamage avg: 2609, min: 2386, max: 2787 AttackToDamage2 avg: 0,
    min: 0, max: 0 Total attacks: 300.
    [108as Dynasty Dual Sword]: AttackToAttack avg: 4633, min: 4377, max:
    4896 AttackToDamage avg: 1325, min: 1074, max: 1530 AttackToDamage2 avg:
    2823, min: 2548, max: 3055 Total attacks: 300.
    [108as Dynasty Blade]: AttackToAttack avg: 4645, min: 4411, max: 7955
    AttackToDamage avg: 3433, min: 3186, max: 3635 AttackToDamage2 avg: 0,
    min: 0, max: 0 Total attacks: 290.

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 13:42:10 2016 +0200

    Removing reset to AI_INTENTION_ACTIVE in Attackable#setTarget when target is null
    It should recover from somewhere else

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 11:46:56 2016 +0200

    Irreplacble buff should be dispellable through DispelBySlot(Probability)

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 11:46:07 2016 +0200

    Zone cleanup by @malyelfik
    https://forums.l2junity.org/index.php?topic=129.0

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 10:45:20 2016 +0200

    That shouldn't have been there

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 10:12:08 2016 +0200

    Small addition to previous commit

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 10:01:15 2016 +0200

    Fixing offline trade reloading report by @Konvick
    https://forums.l2junity.org/index.php?topic=136.msg787

------------------------------------------------
Author: Sdwz
Date:   Wed Jul 13 09:55:47 2016 +0200

    Fix for item consumption, reported by @Sybar
    https://forums.l2junity.org/index.php?topic=137.0#forum

------------------------------------------------
Author: Nik
Date:   Wed Jul 13 10:10:40 2016 +0300

    Some cleanup.

------------------------------------------------
Author: Nik
Date:   Wed Jul 13 01:46:30 2016 +0300

    Friendlist messages updated. Base contribution by @rocknowx

------------------------------------------------
Author: Nik
Date:   Wed Jul 13 00:56:59 2016 +0300

    Current HP at target bar is now properly updating. HP bar of dead
    targets may not be properly updated, need extended testing.

------------------------------------------------
Author: Sdwz
Date:   Tue Jul 12 23:45:47 2016 +0200

    Re-implemented servitor share

------------------------------------------------
Author: Nik
Date:   Tue Jul 12 20:13:23 2016 +0300

    Added system message for clan reward if already taken.

------------------------------------------------
Author: Gladicek
Date:   Tue Jul 12 17:22:41 2016 +0200

    Some Quests:
    - Q10364 Obligations of the Seeker
    - Q10365 For the Searchdog King
    - Q10366 Report on the situation at the Ruins
   
    Cleanup of old quests and things related to them
    Mini spawnlist update

------------------------------------------------
Author: Sdwz
Date:   Tue Jul 12 15:58:11 2016 +0200

    Updating previous commit for academy rules, it's 85 or awaken that can't join

------------------------------------------------
Author: Sdwz
Date:   Tue Jul 12 15:36:00 2016 +0200

    Adding RequestJoinPledgeByName to invite people through FriendList, increase the minimum level to join academy from 40 to 75

------------------------------------------------
Author: Nik
Date:   Tue Jul 12 15:44:50 2016 +0300

    Chareffectlistrework (#53)
   
    General Changes:
    - Added support for Subordination Abnormal Type. Effects with such type enabled, do stack when they have same AbnormalType, but only if they are cast by different effectors (Summoner marks, Poison skills, Bleed skills).
    - Added new enum SkillBuffType to distinguish different buff categories.
    - All effect queues for buffs, toggles, dances, triggers, debuffs have been removed and replaced with only single queue handling all of them. getEffects() method will no longer create a new list, instead, it will return unmodifiable view of the original.
    - Passive effects remain in a separate list. getPassives() method will now return unmodifiable view of the original.
    - Option effects remain in a separate list. getOptions() method will now return unmodifiable view of the original.
    - _stackedEffects map replaced with EnumSet of AbnormalType.
    - Abnormal Visual Effect handling moved from Creature to CharEffectList, it now uses EnumSet of AbnormalVisualEffect.
    - _blockedAbnormalTypes replaced with lazy initialize EnumSet of AbnormalType as well.
    - Fixed an issue where flagging for buffs removed on any action/damage was never unflagged causing unnecessary checks for removing such buffs, when there aren't any.
    - Added updateEffectList() method that recalculates all flags, stats and broadcasts icons. It is executed on every effect add/remove.
    - Removed stats recalculation on every new effect added from buff (now is handled by updateEffectList()). This should decrease the redundant recursions.
    - Stop effect methods are now allowing all kind of batch operations in order to minimize the calls of updateEffectList(). Keep in mind that each call of stopXXXXX method triggers updateEffectList() (some have boolean to disable this update), so you must use the methods that allow batch remove instead of calling stopXXXXX several times.
    - The handling for abnormal stacks, overbuff (too many buffs) replacing first effects, hiding and unhiding buffs (mentor buffs for example) and some other has been reworked.
    - Updating mentoring to Helios
    - Fixing a few glitches in buff to dispel and block for Iss skills
   
    Expectation:
    - Minimized recursion thus creating more optimized environment.
    - Lowered memory consumption (RAM).
    - Skipping redundant updates sent to client causing freezes. Updates sent only when needed.
    - Proper working of the new implementation. No concurrency problems.
   
    Reality:
    - CPU Usage tests required to determine if it really has lowered.
    - RAM Usage tests required to determine if it really has lowered.
    - Extended tests with bigger player base required to determine if the implementation has no problems supporting large load.
    - Exploiting the implementation as much as possible is required to determine if there are any possible exploits.
   
    What needs to be tested again:
    - Buff stacking.
    - Buffs taking their proper categories (Buffs take buff slots, Dances take dance slot, Debuffs take debuff slot, etc)
    - Buff limit.
    - Hiding/Unhiding buffs.
    - Cancelling buffs.
    - Adding buffs.
    - Buff bar showing proper order.
    - Stats recalculation is done when its needed. No missing stats recalculations.
    - Updates to client are properly sent. AbnormalVisualEffect occurs when its changed. Icons update when they are changed.
    - Any possible exploits.
    - Packet hacking to buff in short periods of time.

------------------------------------------------
Author: UnAfraid
Date:   Sun Jul 10 12:11:01 2016 +0300

    Teleports rework:
   
     - Changes and ideas:
     - Get rid of TeleportLocationTable in favor of TeleportersData
     - Support for more (than 4) teleporter lists at TeleportersData - each
    list has name
     - Support for castleId parameter -> prepare for drop custom TownManager
     - Avoid duplicate teleport methods and generate html files from XML
    where is it possible.
     - Fixed some typos at CastleChamberlain
     - Removed Cloud Mountain fortress since it's replaced with Garden of
    Spirits hunting zone.
     - Fixed doormans at Schuttgart castle.
     - Contributed by: @malyelfik

------------------------------------------------
Author: ChaosPaladin
Date:   Sun Jul 10 12:07:25 2016 +0300

    Fix for Superior Weapon Mastery

------------------------------------------------
Author: Nik
Date:   Sun Jul 10 00:20:18 2016 +0300

    Fixing "Access Failed" error when ShowLicense=False in configs.

------------------------------------------------
Author: Nik
Date:   Sat Jul 9 18:46:07 2016 +0300

    Correcting OneDayReward to display retail-like.

------------------------------------------------
Author: Nik
Date:   Sat Jul 9 14:31:37 2016 +0300

    Dwarf and Common recipebook limit updated from 50 to 100.

------------------------------------------------
Author: Gladicek
Date:   Fri Jul 8 21:32:03 2016 +0200

    Updated Request of the Seeker (10363)
    Minor changes for TI spawnlist

------------------------------------------------
Author: Gladicek
Date:   Fri Jul 8 19:12:13 2016 +0200

    Updated Quest Certification of The Seeker (10362)
    Deleted Quest Roles Of The Seeker (10361)

------------------------------------------------
Author: UnAfraid
Date:   Fri Jul 8 19:08:49 2016 +0300

    Fixing minor typo in Synergy effect handler by @Sdwz
   
    - Reported by @Nikoll99

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 8 17:26:26 2016 +0200

    Fisherman update
    Also running formatter on multisell

------------------------------------------------
Author: Gladicek
Date:   Fri Jul 8 16:59:34 2016 +0200

    Quest - To The Ruins of Ye Sagira (10330)

------------------------------------------------
Author: Sdwz
Date:   Fri Jul 8 15:26:33 2016 +0200

    Fixing npc taking killable without skills in Q17335, Q17336, Q10542
    Using @malyelfik patch as base
    Reported by @Hindi @xff
    https://forums.l2junity.org/index.php?topic=123.msg701;topicseen#msg701
    https://forums.l2junity.org/index.php?topic=125.0#forum

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 8 15:53:07 2016 +0300

    More Appearence added (Part2)

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 8 14:23:38 2016 +0300

    Ooups for prev commit

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 8 14:22:38 2016 +0300

    More Appearence added

------------------------------------------------
Author: Gladicek
Date:   Fri Jul 8 12:50:17 2016 +0200

    Updated min level restriction for trade chat
    Updated default value for protocol revision
   
    - Reported by: Hindi
    https://forums.l2junity.org/index.php?topic=126.0#forum

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 8 13:11:05 2016 +0300

    Tauti/Kelbim/Freya Appearence request by @nikoll99

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 8 12:48:00 2016 +0300

    Exaled skills learn

------------------------------------------------
Author: ChaosPaladin
Date:   Fri Jul 8 10:22:01 2016 +0300

    Enchant skills for Sayha Seer's

------------------------------------------------
Author: UnAfraid
Date:   Fri Jul 8 10:04:16 2016 +0300

    Update PastPredictor.java

------------------------------------------------
Author: UnAfraid
Date:   Fri Jul 8 00:06:59 2016 +0300

    Updating ExPetInfo and SummonInfo as with last changes as well.

------------------------------------------------
Author: UnAfraid
Date:   Fri Jul 8 00:04:58 2016 +0300

    Updating minor typo in NpcInfo NameColor is actually reputation
   
    - Thanks @savormix for the info.

------------------------------------------------
Author: Sdwz
Date:   Thu Jul 7 17:16:07 2016 +0200

    Cloak request by @nikoll99
    https://forums.l2junity.org/index.php?topic=108.0#forum

------------------------------------------------
Author: Nik
Date:   Wed Jul 6 21:00:28 2016 +0300

    Fixing OpCheckResidence condition.

------------------------------------------------
Author: Sdwz
Date:   Thu Jul 7 16:32:05 2016 +0200

    Correcting some items fuckup :
    -Fix InventoryUpdate sent twice during pickup action
    -properly setting instance world to items drop on ground
    -allow quest item usage if their default_action allows it
95
Invalid/Already Solved / Re: Tauti Axe's Blunt Two Handed!
« Last post by ChaosPaladin on August 03, 2016, 11:39:37 AM »
Animation for bigblunts/bigswords changed in IO/Underground for Humans and Orcs
96
Invalid/Already Solved / Re: Tauti Axe's Blunt Two Handed!
« Last post by Nik on August 03, 2016, 11:31:57 AM »
I don't understand whats the issue.
97
Invalid/Already Solved / Tauti Axe's Blunt Two Handed!
« Last post by tonycorlleone on August 02, 2016, 06:38:52 PM »


Tauti Axe Of Two Hands Are Out Of Character Of Back To See Video Towards the End .
98
Invalid/Already Solved / Summons Range
« Last post by sahar on July 27, 2016, 09:54:45 AM »
Missing behaviour where if you send a summno to attack from too far it will return to you with a message that target is too far.
99
Invalid/Already Solved / Re: Lindvior
« Last post by nobre66 on July 17, 2016, 11:47:58 PM »
Well, we don't have any ETA for this yet :D Since Helios reworked lot of stuff from 1-85 level (yeah again), we have to update it and then we can focus on stuff for higher levels.

Thank you Gladicek
100
Invalid/Already Solved / Re: Lindvior
« Last post by Gladicek on July 17, 2016, 11:32:57 PM »
Well, we don't have any ETA for this yet :D Since Helios reworked lot of stuff from 1-85 level (yeah again), we have to update it and then we can focus on stuff for higher levels.
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